
BEGIN_MSG_NAMESPACE(nGameLogic, 0)

BEGIN_MSG(MSG_ScoreChanged)
	MSG_FIELD(tInt, score, 0)
END_MSG()

BEGIN_MSG(MSG_GameOver)
END_MSG()

BEGIN_MSG(MSG_StageClear)
END_MSG()

BEGIN_MSG(MSG_Restart)
END_MSG()

END_MSG_NAMESPACE()